Looking into possible mental factors that affect professional esports players
2019 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE credits
Student thesis
Abstract [en]
This paper is studying what kind of mental factors could possibly affect esports players. Qualitative data collection method was chosen for the paper’s method. Thus, we gathered 5 individuals that were, or is in the professional esports scene and interviewed them. With the information we gathered from the interviews we could see that most of our expectation about the mental factors were right. This paper will bring up some mental factors that affects the players from their parents, spectators of esports, other competitors and what they do to handle the different factors.
Place, publisher, year, edition, pages
2019.
Keywords [en]
Esports, MOBA, competition, mental pressure, social pressure, team, tournaments
National Category
Design
Identifiers
URN: urn:nbn:se:uu:diva-393700OAI: oai:DiVA.org:uu-393700DiVA, id: diva2:1354644
Educational program
Bachelor's Programme in Game Design and Project Management
Supervisors
Examiners
2019-10-012019-09-252025-02-25Bibliographically approved