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Digitala spel i medborgardialog om stadsutveckling: Tidigare forskning och utvecklingsbehov
RISE - Research Institutes of Sweden, Built Environment.ORCID iD: 0000-0002-3283-331X
2019 (Swedish)Report (Other academic)
Abstract [en]

This report is a result of a research review and analysis carried out as a prestudy within RISE:s initiative

Digilog - Digital games for citizen participation in urban development. The text attempts to map out the field(s) of existing research on the subject; which includes areas as diverse as game studies, urban planning and governance research. It then makes some suggestions for both theoretical and practical aspects to address in future work.

Place, publisher, year, edition, pages
2019. , p. 22
Series
RISE Rapport ; 2019:62
Keywords [en]
citizen participation, public participation, urban development, urban planning, game studies, digital games, computer games, video games, serious games
Keywords [sv]
medborgardialog, stadsutveckling, digitala spel, datorspel, tv-spel, spelstudier
National Category
Social Sciences Interdisciplinary Media and Communications
Identifiers
URN: urn:nbn:se:ri:diva-38946ISBN: 978-91-88907-89-9 (electronic)OAI: oai:DiVA.org:ri-38946DiVA, id: diva2:1322649
Projects
DigilogAvailable from: 2019-06-11 Created: 2019-06-11 Last updated: 2019-06-20Bibliographically approved

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Digitala spel i medborgardialog om stadsutveckling - rapport(875 kB)9 downloads
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fulltext(607 kB)2 downloads
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Crossler Ernström, Tova
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CiteExportLink to record
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Output format
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