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Reducing Software Complexity in a Distributed Publish-Subscribe system using Multicast communication
KTH, School of Electrical Engineering and Computer Science (EECS).
2018 (English)Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesis
Abstract [en]

Systems of distributed character are increasing in size and becoming more complex. Managing and adapting to constant changes of requirements is a challenge during the entire system development life cycle. While new functionalities are implemented, the software may change in design and may lead to poor software quality and increased system complexity.

This thesis focuses on tackling the complexity issue in a distributed Electronic Warfare system used in military aircraft. The system consists of a server and several clients which acts as publishers or subscribers for different events sent in the system. The communication is based on unicast and uses a publish/subscribe pattern for the client nodes to register as publishers or subscribers to the server. The system is created to handle message passing in high rate and is sensitive for message delays. Due to this, the system is dependent on a reliable network structure with a continuous necessity for development.

An implementation of a multicast prototype will be replacing the topic-specific unicast communication and the publish/subscribe registration process to the server. The system will be evaluated by a comparison of the old communication version with the new multicast implementation using software metrics. The result is to evaluate if the behavior and functionality of the distributed Electronic Warfare system change.

Abstract [sv]

System av distribuerad karaktär ökar i storlek och blir alltmer komplex. Att hantera och anpassa sig till ständiga kravändringar är emellertid en utmaning under hela systemets utvecklingsprocess. Medan nya funktioner implementeras kan mjukvaran ändras i design vilket kan leda till dålig programkvalitet och ökad systemkomplexitet.

Denna rapport fokuserar på att hantera komplexiteten i ett distribuerat telekrigföringssystem som används i militära flygplan. Systemet består av en server och flera klienter som publicerar och prenumererar för olika typer av meddelanden som skickas i systemet. Kommunikationen baseras på enkelsändning och använder ett publish/subscribe meddelandemönster där klienterna registrerar sig som publicerare eller prenumeranter till servern. Systemet är skapat för att kunna hantera höga meddelandehastigheter och har låg tolerans för meddelandeförseningar. På grund av detta är tillförlitlighet i nätverksstrukturen ett essentiellt kvalitetsattribut då nätverket är i behov av en ständig utveckling.

En prototyp av multisändning kommer att implementeras och ersätta kommunikationen baserad på enkelsändning och publish/subscribe registreringsprocessen till servern. Systemet kommer att utvärderas genom en jämförelse av den gamla kommunikationsversionen av systemet med den nya multicast-implementeringen med hjälp av mjukvarukomplexitetsmätningar. Resultatet är att utvärdera om beteendet och funktionaliteten hos det distribuerade telekrigföringssystemet ändras.

Place, publisher, year, edition, pages
2018. , p. 44
Series
TRITA-EECS-EX ; 2018:147
Keywords [en]
Distributed systems, Publish/Subscribe, Electronic Warfare, Multicast, Software complexity
Keywords [sv]
Distribuerade system, Publish/Subscribe, Telekrigföringssystem, Multisändning, Kodkomplexitet
National Category
Computer and Information Sciences
Identifiers
URN: urn:nbn:se:kth:diva-232120OAI: oai:DiVA.org:kth-232120DiVA, id: diva2:1232452
Subject / course
Information and Communication Technology
Educational program
Master of Science - Software Engineering of Distributed Systems
Supervisors
Examiners
Available from: 2018-07-11 Created: 2018-07-11 Last updated: 2018-07-11Bibliographically approved

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