Change search
ReferencesLink to record
Permanent link

Direct link
Taming the Erratic: Representation and materialization in post-digital architectural design
KTH, School of Architecture and the Built Environment (ABE), Architecture, Architectural Technologies.ORCID iD: 0000-0001-8770-3216
2016 (English)Licentiate thesis, comprehensive summary (Other academic)
Abstract [en]

This thesis investigates materialization and representation in contemporary architectural design practice. Due to cultural and technological shifts, the act of design is no longer squarely located in the abstract realms of drawings or digital geometries. Computer aided manufacturing, simulation and scanning offer new design opportunities that are located in the transfer between representation and material. This has given rise to a post-digital model of practice and thought, in which ‘real’ and discrete chunks of matter are incorporated at the earliest stages of design.

The thesis is practice-based, and spans in scope from design to technology to theory. The design work included explores materialization and representation from a particular point of view. In addition, it suggests a methodological approach to design, and explores the theoretical implications in this approach. These implications are addressed in two connected research questions: How can material processes, whether real or simulated, turn transfers between geometry and materialized objects into productive design opportunities? And how might material simulation alter the ways in which representations are conceptualized and used by architects? In parallel with practice-based work, the thesis suggests a theoretical framework for current issues of representation and materialization in architecture. This framework draws from the recent history of the digital turn in architecture as well as from recent design research work and theory in a post-digital turn.

This thesis makes contributions in three main areas. Through the design work Erratic, it makes a visceral case for how the use of material simulation might open up new ways of harnessing material agency. It positions simulation in the field of architecture in-between established polarities such as geometry vs. matter, virtual vs. real and drawing vs. mock-up. It discusses the conceptual difference between design based on geometry and design based on discrete pieces of material. Finally, it proposes that form in architecture increasingly can be conceptualized as ‘chunks,’ as opposed to reduced descriptions of geometry. 

Place, publisher, year, edition, pages
Stockholm: KTH Royal Institute of Technology, 2016. , 113 p.
Series
TRITA-ARK. Forskningspublikationer, ISSN 1402-7453 ; 2016:3
Keyword [en]
Representation, Materialization, Post-digital, Material simulation, Chunk
National Category
Architecture
Research subject
Architecture
Identifiers
URN: urn:nbn:se:kth:diva-195099ISBN: 978-­91-­7729-­088-­9OAI: oai:DiVA.org:kth-195099DiVA: diva2:1044056
Presentation
2016-12-01, A608, Osquars Backe 5, Stockholm, 13:00 (English)
Opponent
Supervisors
Funder
Swedish Research Council Formas, 2011-75
Note

QC 20161102

Available from: 2016-11-02 Created: 2016-11-01 Last updated: 2016-11-10Bibliographically approved
List of papers
1. Erratic The Material Simulacra of Pliable Surfaces
Open this publication in new window or tab >>Erratic The Material Simulacra of Pliable Surfaces
2014 (English)In: FUSION: DATA INTEGRATION AT ITS BEST, VOL 2, 2014, 145-152 p.Conference paper (Refereed)
Abstract [en]

This paper examines how designers can invigorate designs with a sense of liveliness and indeterminacy through manipulation of pliable materials. Two approaches to material manipulation are defined and juxtaposed in the paper: The control associated with Frei Otto's elegantly tensioned membranes and the noise associated with Sigurd Lewerentz's intensely material brick walls. These historical approaches become pertinent in relation to current opportunities offered by material simulation software in architecture. Simulation may be used to increase control over the materialization of design, but is at the same time a way to introduce the noise of real-time, real-world experiments into digital design. The paper presents this discussion in parallel with documentation of the research project 'Erratic', a recent installation carried out by the authors' practice Norell/Rodhe. Constructed from polyurethane cold foam, the project combines analogue experiments with digital simulations to target architectural qualities like mass, figuration and relief.

Keyword
Control, Material manipulation, Material simulation, Noise, Pliable surfaces
National Category
Architecture
Identifiers
urn:nbn:se:kth:diva-174969 (URN)000361385100015 ()978-94-91207-06-8 (ISBN)
Conference
32nd International Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe), SEP 10-12, 2014, Newcastle upon Tyne, ENGLAND
Note

QC 20151013

Available from: 2015-10-13 Created: 2015-10-09 Last updated: 2016-11-02Bibliographically approved
2. Noise Control: Designing with Entropic Processes
Open this publication in new window or tab >>Noise Control: Designing with Entropic Processes
2013 (English)In: New Constellations / New Ecologies: Proceedings of the 101st Annual Meeting of the Association of Collegiate Schools of Architecture (ACSA) / [ed] Ila Berman and Edward Mitchell, ACSA Press , 2013, 283-288 p.Conference paper (Refereed)
Abstract [en]

Noise Control offers a specific approach to design where noise is understood as a productive rather than destructive force. This approach is distinct from others in architecture, where the noise produced by entropic processes is simply accepted as inevitable, or from those that celebrate the purely picturesque nature of matter in a state of decay. Noise Control draws from an eclectic collection of sources ranging from contemporary dis-courses on matter and digital design, to disciplinary history and neighboring disciplines. It argues that the distortion produced by noise can be productively associated with the precision of digital design in order to produce specificmaterialsensibilities.These sensibilities lean towards the strange, because of their pe-culiar pairing of immediate, sensory experiences of matter with a slower set of associations that rely on manipulation of vaguely familiar objects.

Place, publisher, year, edition, pages
ACSA Press, 2013
Keyword
Digital fabrication, Noise, Entropy
National Category
Architectural Engineering Architecture
Research subject
Architecture
Identifiers
urn:nbn:se:kth:diva-119828 (URN)978-0-935502-84-8 (ISBN)
Conference
New Constellations / New Ecologies: The 101st Annual Meeting of the Association of Collegiate Schools of Architecture (ACSA), San Francisco, CA, USA, March 21-24 2013. Hosted by the California College of the Arts.
Note

QC 20130830

Available from: 2013-03-22 Created: 2013-03-22 Last updated: 2016-11-02Bibliographically approved
3. Erratic
Open this publication in new window or tab >>Erratic
2014 (English)In: Open Cities: The New Post-Industrial World Order / [ed] Alice Y Kimm, Jaepil Choi, 2014, 10-11 p.Conference paper, Poster (Refereed) [Artistic work]
Keyword
control, material manipulation, material simulation, noise, pliable surfaces
National Category
Architecture
Research subject
Architecture; Art, Technology and Design
Identifiers
urn:nbn:se:kth:diva-165960 (URN)978-0-935502-98-5 (ISBN)
Conference
2014 International Conference of the Association of Collegiate Schools of Architecture (ACSA) and Architectural Institute of Korea (AIK), Seoul, South Korea, June 21-23, 2014
Note

QC 20160314

Available from: 2015-04-30 Created: 2015-04-30 Last updated: 2016-11-03Bibliographically approved
4. Taming the Erratic: Artefacts of Making
Open this publication in new window or tab >>Taming the Erratic: Artefacts of Making
2015 (English)In: Making Research | Researching Making, Aarhus: ADAPTr and The Aarhus School of Architecture , 2015, 78-83 p.Conference paper (Refereed) [Artistic work]
Abstract [en]

The exhibition Taming the Erratic: Artefacts of Making examines the artefact as locus for the design process. It gathers a diverse set of studies carried out for the installation Erratic, ranging from digitally simulated models to full-scale material assemblies. Together, these artefacts outline an approach to process where transfers back and forth between the Euclidian space of the simulation and the real space of the material assembly become productive opportunities.

Place, publisher, year, edition, pages
Aarhus: ADAPTr and The Aarhus School of Architecture, 2015
Keyword
Design process, Euclidian space, Material Manipulation, Material Simulation, Real space
National Category
Architecture
Research subject
Architecture
Identifiers
urn:nbn:se:kth:diva-173717 (URN)8790979443 (ISBN)
Conference
2015 ADAPTr Creative Practice Conference at the Aarhus School of Architecture
Note

QC 20161103

Available from: 2015-09-17 Created: 2015-09-17 Last updated: 2016-11-03Bibliographically approved

Open Access in DiVA

fulltext(14867 kB)19 downloads
File information
File name FULLTEXT01.pdfFile size 14867 kBChecksum SHA-512
1baa487a7ead60387142267aa8da8b749db938da834f75b6b47e12329a6e886e51f56fcd0020d716c899888805595293d2b6d8474ac164b1ba1a735d7960e967
Type fulltextMimetype application/pdf

Search in DiVA

By author/editor
Norell, Daniel
By organisation
Architectural Technologies
Architecture

Search outside of DiVA

GoogleGoogle Scholar
Total: 19 downloads
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

Total: 160 hits
ReferencesLink to record
Permanent link

Direct link