Undercurrents – A Computer-Based Gameplay Tool to Support Tabletop Roleplaying
Number of Authors: 3
2010 (English)Conference paper (Refereed)
This paper introduces Undercurrents, a computer-based gameplay tool for providing additional communication and media streams during tabletop roleplaying sessions. Based upon a client-server architecture, the system is intended to unobtrusively support secret communication, timing of audio and visual presentations to game events, and real-time documentation of the game session. Potential end users have been involved in the development and the paper provides details on the full design process.
Place, publisher, year, edition, pages
Computer and Information Science
IdentifiersURN: urn:nbn:se:ri:diva-24256OAI: oai:DiVA.org:ri-24256DiVA: diva2:1043336
Nordic DiGRA 2010