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How do you Play with a Robotic Toy Animal? A long-term study of Pleo
RISE, Swedish ICT, SICS. IDI.
RISE, Swedish ICT, SICS. IDI.
RISE, Swedish ICT, SICS. IDI.
RISE, Swedish ICT, SICS. IDI.
Number of Authors: 4
2010 (English)Conference paper (Refereed)
Abstract [en]

Pleo is one of the more advanced interactive toys currently available for the home market, taking the form of a robotic dinosaur. We present an exploratory study of how it was interacted with and reflected upon in the homes of six families during 2 to 10 months. Our analysis emphasizes a discrepancy between the participants’ initial desires to borrow a Pleo and what they reported later on about their actual experiences. Further, the data suggests an apparent tension between participants expecting the robot to work as a ‘toy’ while making consistent comparisons with real pet animals. We end by discussing a series of implications for design of this category of toys, in order to better maintain interest and engagement over time.

Place, publisher, year, edition, pages
2010, 7.
National Category
Computer and Information Science
Identifiers
URN: urn:nbn:se:ri:diva-23770OAI: oai:DiVA.org:ri-23770DiVA: diva2:1042847
Conference
Interaction Design and Children 2010
Projects
LIREC
Available from: 2016-10-31 Created: 2016-10-31

Open Access in DiVA

fulltext(363 kB)2 downloads
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File name FULLTEXT01.pdfFile size 363 kBChecksum SHA-512
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Type fulltextMimetype application/pdf

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ReferencesLink to record
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