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Human Action and Experience As Basis for the Design and Study of Robotic Artefacts
Number of Authors: 1
2009 (English)Conference paper (Refereed)
Abstract [en]

This paper aims to illustrate how robotic artefacts and applications may be described from a perspective of human action and experience. This is done by presenting an interaction model based on four ways that interactive artefacts may work as resources for human action. In contrast to data-centric models, this model includes socially and contextually oriented actions performed around the artefact, as well as actions related to the computational system running on the machine. A goal with the framework is to provide a concrete reference for designers, focusing on the experiential dimensions of the products that they develop.

Place, publisher, year, edition, pages
2009, 8.
Keyword [en]
LIREC, Mobile Life, Design, Theoretical Framework
National Category
Computer and Information Science
URN: urn:nbn:se:ri:diva-23606OAI: diva2:1042682
RO-MAN 2009: 18th IEEE International Symposim on Robot and Human Interactive Communication
Available from: 2016-10-31 Created: 2016-10-31

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