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Underdogs and superheroes: Designing for new players in public space
RISE, Swedish ICT, Interactive Institute. Design Göteborg.
Public Play Spaces.
Number of Authors: 2
2003 (English)In: Proceedings of COST, 2003, 13, , 14 p.Conference paper (Refereed)
Abstract [en]

We are exploring methods for participatory and public involvement of new 'players' in the design space. Underdogs & Superheroes involves a game-based methodology – a series of creative activities or games – in order to engage people experientially, creatively, and personally throughout the design process. We have found that games help engage users’ imaginations by representing reality without limiting expectations to what's possible here and now; engaging experiential and personal perspectives (the 'whole' person); and opening the creative process to hands-on user participation through low/no-tech materials and a widely-understood approach. The methods are currently being applied in the project Underdogs & Superheroes, which aims to evolve technological interventions for personal and community presence in local public spaces.

Place, publisher, year, edition, pages
2003, 13. , 14 p.
National Category
Computer and Information Science
URN: urn:nbn:se:ri:diva-23537OAI: diva2:1042613
User aspects of ICTs conference
Public Play Spaces
Available from: 2016-10-31 Created: 2016-10-31

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