SenToy and FantasyA: evaluating affective gaming
Number of Authors: 2
2003 (English)Conference paper (Refereed)
Gaming is a highly relevant application area for Intelligent Agents and Human Computer Interaction (HCI). Computer games bring us a full set of new gaming experiences where synthetic characters take on the main role.Using affective input in the interaction with a game and in particular with a character is a recent and fairly unexplored dimension. This video presents a study of a tangible interaction device for affective input and its use in a role-playing game where emotions are part of the game logic.
Place, publisher, year, edition, pages
2003, 1. , 1 p.
Computer and Information Science
IdentifiersURN: urn:nbn:se:ri:diva-22398OAI: oai:DiVA.org:ri-22398DiVA: diva2:1041943
HCI International 2003: Adjunct Proceedings
Video downloadable from http://www.sics.se/~adrian/hcii03/ MPEG1 and WMV formats, 86Mb and 66Mb respectively.2016-10-312016-10-31Bibliographically approved