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SenToy and FantasyA: evaluating affective gaming
Number of Authors: 2
2003 (English)Conference paper (Refereed)
Abstract [en]

Gaming is a highly relevant application area for Intelligent Agents and Human Computer Interaction (HCI). Computer games bring us a full set of new gaming experiences where synthetic characters take on the main role.Using affective input in the interaction with a game and in particular with a character is a recent and fairly unexplored dimension. This video presents a study of a tangible interaction device for affective input and its use in a role-playing game where emotions are part of the game logic.

Place, publisher, year, edition, pages
2003, 1. , 1 p.
National Category
Computer and Information Science
URN: urn:nbn:se:ri:diva-22398OAI: diva2:1041943
HCI International 2003: Adjunct Proceedings
Video downloadable from MPEG1 and WMV formats, 86Mb and 66Mb respectively.Available from: 2016-10-31 Created: 2016-10-31

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fulltext(161 kB)4 downloads
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File name FULLTEXT01.pdfFile size 161 kBChecksum SHA-512
Type fulltextMimetype application/pdf

Computer and Information Science

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