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Interaction Acts for Device Independent Gaming
Number of Authors: 2
2002 (English)Report (Refereed)
Abstract [en]

Porting computer games to new platforms can be a cumbersome work, since many parts of a game is platform specific. This is due to the fact that game developers try to maximise user's experience when playing a computer game, and to make the most of every device the game runs on. We use game and device independent interaction acts to describe user-game interaction for networked games that are accessed from many different devices. A device independent description of the game interactivity allows for remote access from different (semi)-generic interaction engines, as well as device optimisation for the same game application.

Place, publisher, year, edition, pages
Swedish Institute of Computer Science , 2002, 1. , 12 p.
SICS Technical Report, ISSN 1100-3154 ; 2002:04
Keyword [en]
Device Independence, Computer Games, Mobile Services
National Category
Computer and Information Science
URN: urn:nbn:se:ri:diva-21981OAI: diva2:1041523
Available from: 2016-10-31 Created: 2016-10-31

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Computer and Information Science

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