Interaction Acts for Device Independent Gaming
Number of Authors: 2
2002 (English)Report (Refereed)
Porting computer games to new platforms can be a cumbersome work, since many parts of a game is platform specific. This is due to the fact that game developers try to maximise user's experience when playing a computer game, and to make the most of every device the game runs on. We use game and device independent interaction acts to describe user-game interaction for networked games that are accessed from many different devices. A device independent description of the game interactivity allows for remote access from different (semi)-generic interaction engines, as well as device optimisation for the same game application.
Place, publisher, year, edition, pages
Swedish Institute of Computer Science , 2002, 1. , 12 p.
SICS Technical Report, ISSN 1100-3154 ; 2002:04
Device Independence, Computer Games, Mobile Services
Computer and Information Science
IdentifiersURN: urn:nbn:se:ri:diva-21981OAI: oai:DiVA.org:ri-21981DiVA: diva2:1041523