Renderingspass och linjärt arbetsflöde i färgrymd
Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
The film industry utilizes more and more computer generated visual effects and the visual effects industry and the surrounding community is continuously growing. It unlocks possibilities for the creative director that before was hard to achieve. And as technology advances, it does not only push the limit of the quality and complexity of the visual effects, but also allows ordinary people and amateurs with a tight budget to create stunning visuals as well.The report will cover render passes and the importance of a linear workflow. The report will determine common key material assets a compositor needs from rendering in order to have full control in post-production. Practical examples made with Maya and Nuke will be used.
Place, publisher, year, edition, pages
2012. , 29 p.
Social Behaviour Law
Samhälls-, beteendevetenskap, juridik, Datorgrafik, Rendering, Linjär, Render, Color space, pass, passes, compositing, linear, färgrymd, mental ray, maya, nuke
IdentifiersURN: urn:nbn:se:ltu:diva-54837Local ID: bc5095f7-9d4a-485d-90e0-0075ec1b1ff7OAI: oai:DiVA.org:ltu-54837DiVA: diva2:1028219
Subject / course
Student thesis, at least 15 credits
Computer Graphic Arts, bachelor's level
Wallström, DanielVahdat, Arash
Validerat; 20120802 (anonymous)2016-10-042016-10-042016-10-18Bibliographically approved