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Pervasive Treasure Hunt
2006 (English)Independent thesis Basic level (professional degree), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

The growing mobile game market has introduced new and exciting concepts to be explored. One such concept is the idea that the community both plays the game and creates the content of the same while playing. This thesis introduces the concept and describes the implementation of the game Pervasive Treasure Hunt.

Place, publisher, year, edition, pages
Keyword [en]
Technology, computer games, dataspel, spelutveckling
Keyword [sv]
URN: urn:nbn:se:ltu:diva-54313ISRN: LTU-HIP-EX--06/007--SELocal ID: b42d2c44-c33c-4aa8-a75e-ab6fece5bcf0OAI: diva2:1027694
Subject / course
Student thesis, at least 15 credits
Educational program
Computer Game Programming, bachelor's level
Validerat; 20101217 (root)Available from: 2016-10-04 Created: 2016-10-04Bibliographically approved

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