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Virtuel verklighet och motion capture på webben
2015 (English)Independent thesis Basic level (professional degree), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

The capabilities of web browsers are quickly becoming more advanced and thereare many new areas that still needs testing. This thesis is focusing on thefunctionality of virtual reality and motion capture in web browsers to determinetheir usefulness. To accomplish this a car simulator was built as a 3D webapplication with javascript to support for both technologies. The user is able tointeract with the world using both the solutions at the same time or individually.

Place, publisher, year, edition, pages
2015. , 15 p.
Keyword [en]
Keyword [sv]
Teknik, virtuel verklighet, VR, motion capture, oculus rift, mocap, web, html, javascript
URN: urn:nbn:se:ltu:diva-53605Local ID: a9b13d8b-8ba3-448e-b74c-8197eb379c74OAI: diva2:1026980
External cooperation
Subject / course
Student thesis, at least 15 credits
Educational program
Computer Game Programming, bachelor's level
Validerat; 20150625 (global_studentproject_submitter)Available from: 2016-10-04 Created: 2016-10-04Bibliographically approved

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