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Från 2D till 3D: Att skapa en digital karaktär
2013 (Swedish)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

This paper will be discussing the process of creating digital characters for film, from developing a 2D design, to translating it to a 3D-model in a logical and efficient way.

Place, publisher, year, edition, pages
2013. , 33 p.
Keyword [en]
Keyword [sv]
Teknik, Karaktärer, karaktärsdesign, karaktärsutveckling
URN: urn:nbn:se:ltu:diva-50258Local ID: 785b84f8-2f80-4400-9de1-b893f83667ebOAI: diva2:1023615
Subject / course
Student thesis, at least 15 credits
Educational program
Computer Graphic Arts, bachelor's level
Validerat; 20130422 (global_studentproject_submitter)Available from: 2016-10-04 Created: 2016-10-04Bibliographically approved

Open Access in DiVA

fulltext(1762 kB)