Change search
ReferencesLink to record
Permanent link

Direct link
Från 2D till 3D: Att skapa en digital karaktär
2013 (Swedish)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

This paper will be discussing the process of creating digital characters for film, from developing a 2D design, to translating it to a 3D-model in a logical and efficient way.

Place, publisher, year, edition, pages
2013. , 33 p.
Keyword [en]
Keyword [sv]
Teknik, Karaktärer, karaktärsdesign, karaktärsutveckling
URN: urn:nbn:se:ltu:diva-50258Local ID: 785b84f8-2f80-4400-9de1-b893f83667ebOAI: diva2:1023615
Subject / course
Student thesis, at least 15 credits
Educational program
Computer Graphic Arts, bachelor's level
Validerat; 20130422 (global_studentproject_submitter)Available from: 2016-10-04 Created: 2016-10-04Bibliographically approved

Open Access in DiVA

fulltext(1762 kB)0 downloads
File information
File name FULLTEXT02.pdfFile size 1762 kBChecksum SHA-512
Type fulltextMimetype application/pdf

Search in DiVA

By author/editor
Larsson, Anneli

Search outside of DiVA

GoogleGoogle Scholar
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

ReferencesLink to record
Permanent link

Direct link