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Establishing a visual style for animated movies in a game engine
2009 (Swedish)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Place, publisher, year, edition, pages
2009.
Keyword [en]
Technology
Keyword [sv]
Teknik, Datorgrafik, Unreal Engine, Realtidsgrafik
Identifiers
URN: urn:nbn:se:ltu:diva-48707ISRN: LTU-CUPP--09/187--SELocal ID: 621579e9-07f2-4f9b-86c5-d507dfe224c2OAI: oai:DiVA.org:ltu-48707DiVA: diva2:1022051
Subject / course
Student thesis, at least 15 credits
Educational program
Computer Graphic Arts, bachelor's level
Examiners
Note
Validerat; 20101217 (root)Available from: 2016-10-04 Created: 2016-10-04Bibliographically approved

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fulltext(671 kB)17 downloads
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File name FULLTEXT01.pdfFile size 671 kBChecksum SHA-512
0c691c028dbd2e2cb411de3483ae28de99c3cc6fb312ea1f92b948efe0113d8736644c9248ee0fed26324d7187385922cf0b8808dfbe16819190b4e87708170b
Type fulltextMimetype application/pdf

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CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf