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Integration of version control in digital content creation
2006 (English)Independent thesis Basic level (professional degree), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

In the production of computer graphics, minimizing risk and maximizing efficiency is becoming more and more important. One tool that can be used by the production teams to this affect are version control systems. This thesis describes the work of producing a prototype for the plugin for one of the most used applications for digital content creation, Alias Maya. The plugin (Maya Asset Manager) integrates version control into the file management process in order to ease the use of it and make computer graphics artists more productive when working in a team. The plugin prototype uses the CVS console client as a backend and C++ and MEL to interact with the main application's interface.

Place, publisher, year, edition, pages
Keyword [en]
Technology, plugin development, version control, asset management, digital, content creation, CVS, Maya
Keyword [sv]
URN: urn:nbn:se:ltu:diva-43283ISRN: LTU-HIP-EX--06/009--SELocal ID: 12abcf74-7e5f-42d5-88b8-e4f31e5d2e4cOAI: diva2:1016514
Subject / course
Student thesis, at least 15 credits
Educational program
Computer Game Programming, bachelor's level
Validerat; 20101217 (root)Available from: 2016-10-04 Created: 2016-10-04Bibliographically approved

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