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Students Perception of a Learning Environment and the Teachers Role While Using Unmodified Computer Games as Learning Tools in Upper Secundary Education
Stockholm University, Faculty of Social Sciences, Department of Computer and Systems Sciences.
Stockholm University, Faculty of Social Sciences, Department of Computer and Systems Sciences.
2005 (English)In: Proceedings of CGAIMS 2005, 6:th International Conference on Computer Games, AI and Mobile Systems, 27-30 July 2005, Louisville, Kentucky, USA, 2005Conference paper, Published paper (Refereed)
Abstract [en]
As the usage of computer games as teaching tools are being discussed and empirically studied, the use of unmodified, commercial, off-the-shelf games is an interesting possibility. As this may have implications on the teachers role, possibly requiring it to be different from when using specially adapted game-like education software, the students attitudes towards the learning potential of computer games with and without accompanying teacher efforts are of great interest. To obtain information on how students taking part in game based education perceive their learning environment, an interview study was conducted. Students undertaking their 10:th and 11:th year of study as part of a test project using computer games as the main teaching tool, were interviewed about their perception of the created learning environment. Results show that the students perceive this form of learning as having great potential, giving significantly increased knowledge in the studied areas. When comparing to how learning through games alone is perceived, it becomes clear that accompanying teacher activities are important, especially if linked successfully to in-game activities.
Place, publisher, year, edition, pages
2005.
Identifiers
URN: urn:nbn:se:su:diva-38096ISBN: 0-9549016-1-6 (print)OAI: oai:DiVA.org:su-38096DiVA, id: diva2:305926
Available from: 2010-03-25 Created: 2010-03-25

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