Design Considerations and their Relation with User Engagement in Two Self-Guided e-Mental Health Interventions
2019 (English)Conference paper, Oral presentation with published abstract (Refereed)
Abstract [en]
Context: Internet interventions are often reported in terms of effect sizes, proportion clinically significantly improved and recovered or the number of patients that need to be treated for one of them to benefit compared with a control condition. These randomized controlled trials are of significant value and tell us if an intervention is efficacious. However, in journal papers there is seldom much attention given to design considerations and their relation to user engagement. This is true even in most published study protocols.
Methods: Using two existing, recently tested, applications as examples the design idea and the user-application interaction is reviewed and discussed.
Results: First a smartphone application is showcased and discussed. The ideas behind the use of real-time location awareness, anonymous social interaction between users, a high degree of personalization and gamification techniques is presented. Secondly, a virtual reality application is demonstrated and discussed. Additionally, this talk will explore the design considerations for the various components of the smartphone app and the virtual reality game.
Conclusions: There are pros and cons of different solutions. However, more attention and detail is needed for true progress and knowledge sharing to be made in internet interventions.
Place, publisher, year, edition, pages
2019.
Keywords [en]
internet intervention, smartphone app, design, VR-application
National Category
Psychology
Research subject
Psychology
Identifiers
URN: urn:nbn:se:su:diva-167409OAI: oai:DiVA.org:su-167409DiVA, id: diva2:1299878
Conference
The 10th Scientific Meeting of the International Society for Research on Internet Interventions (ISRII): The Next Generation, Auckland, New Zealand, 13-15 February 2019
2019-03-282019-03-282022-02-26Bibliographically approved