Our body body as an expressive tool
2017 (English)Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE credits
Student thesis
Abstract [en]
Humans were made to move. Many hours in front of a screen leads to stiff bodies and a diminished bodily awareness. The aim of this project was to explore how technology can serve to increase our body awareness and adapt to our physical conditions in everyday life with focus on office spaces.
The study is explorative with a user-centered approach and a focus on embodied prototyping, where the user is a subject of design. Data was collected with recordings, interviews, and workshops. Reflexion-on-action, prototyping and iterations lead to the final outcome.
The final concept is a wearable that encourage people to move and stretch out more often and spontaneously throughout the day. It does so by vibration patterns along your spine and shoulders.
The idea of this concepts is to make people move often and regularly during the day; to react spontaneously to a reminder from the body, mediated by the vibrations. The system is thought to be self-awarding; if it feels good to stretch out, to extend the arms, to move – then you will want to do it again.
Place, publisher, year, edition, pages
2017.
Keywords [en]
interaction design, body prototyping, prototyping, design thesis, design process
National Category
Interaction Technologies Design Human Aspects of ICT
Identifiers
URN: urn:nbn:se:umu:diva-140111OAI: oai:DiVA.org:umu-140111DiVA, id: diva2:1145941
External cooperation
RISE Interactive
Subject / course
Degree Project, Interaction Design
Educational program
Master's Programme in Interaction Design
Presentation
2017-05-16, Project Studio Umeå Inistitute of Design, Östra Strandgatan 30, Umeå, 14:00 (English)
Supervisors
Examiners
2017-10-042017-10-012018-02-15Bibliographically approved