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Computer Gaming and Driving Education
Högskolan i Skövde, Institutionen för kommunikation och information.ORCID-id: 0000-0001-9287-9507
Högskolan i Skövde, Institutionen för kommunikation och information.ORCID-id: 0000-0002-9972-4716
Högskolan i Skövde, Institutionen för kommunikation och information.
2006 (Engelska)Ingår i: Proceedings of the 14th International Conference on Computers in Education, ICCE 2006: Pedagogical Design of Educational Games, 2006, s. 9-16Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

This study investigates the learning effects of playing racing, action, and sports computer games. In particular we focus on traffic school students’ driving behavior. A survey conducted at three driving schools, questioned driving students about their gaming habits. The driving instructors evaluated their students’ driving skills and traffic safety attitudes. The results indicate that experience in computer games can have a positive effect on driving performance. Experienced gamers were ranked significantly higher by their instructors regarding their overall driving skills compared to students with low experience in computer games. However, no evidence was found to indicate that experienced gamers have a worse attitude towards fellow road-users or traffic safety. Experiments conducted in a driving simulator, using a game developed purposely to enhance certain traffic safety variables, reveals that it is possible to provide an entertaining game with serious content. Preliminary results, however, indicate that the version of the game where the explicit game goals are hidden was found to be the most entertaining one. The results of the investigation warrant further review into the development and utilization of computer games for traffic safety and education purposes.

Ort, förlag, år, upplaga, sidor
2006. s. 9-16
Nyckelord [en]
Serious games, computer game effects, learning from games, traffic safety, traffic education, driver attitude, driving behavior, driving skill
Nationell ämneskategori
Interaktionsteknik Människa-datorinteraktion (interaktionsdesign) Lärande
Identifikatorer
URN: urn:nbn:se:his:diva-1947OAI: oai:DiVA.org:his-1947DiVA, id: diva2:32223
Konferens
14th International Conference on Computers in Education (ICCE 2006), November 30 - December 1, 2006, Beijing, China
Anmärkning

This work has been sponsored by Länsförsäkringsbolagens Forskningsfond, Skövde Kommun, Tillväxt Skaraborg and Volvo Cars.

Tillgänglig från: 2008-04-11 Skapad: 2008-04-11 Senast uppdaterad: 2019-03-01Bibliografiskt granskad

Open Access i DiVA

Fulltext saknas i DiVA

Övriga länkar

http://archive.his.se/PageFiles/10469/ICCE_2006-Backlund-CR.pdfhttps://www.researchgate.net/publication/228987973_Computer_gaming_and_driving_education

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Av författaren/redaktören
Backlund, PerEngström, HenrikJohannesson, Mikael
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Institutionen för kommunikation och information
InteraktionsteknikMänniska-datorinteraktion (interaktionsdesign)Lärande

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