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Limitations with Using Role Play for Experiential Learning
Linköpings universitet, Institutionen för datavetenskap, Interaktiva och kognitiva system.
2019 (Engelska)Självständigt arbete på avancerad nivå (masterexamen), 20 poäng / 30 hpStudentuppsats (Examensarbete)
Abstract [en]

Among researchers within the design area, role play is often spoken about in a positive manner. This study aims to discover the limitations with role play as a tool for experiential learning. This is done by evaluating a prototype of an early-stage concept of a role play-tool. The tool is aimed for Swedish SMEs to raise awareness and create curiosity of guanxi, which is a vital part of Chinese business culture. The tool is compared to another experiential-based tool, Experience Map, with the same purpose but based on real scenarios rather than simulated scenarios.

Prototype testing with intended users identified the difficulty of giving instructions on cultural behaviour as one limitation. This limitation is especially difficult in settings where the participants have no previous knowledge within the area, which is the case for this study. Another limitation is the challenge of giving enough instructions for the players to act on, without interrupting the exploration aspect of the tool. Besides, the target group seem to prefer more hands-on tools that are more relevant for their specific business and less time-consuming. The main difference between the tools is that the experience map which is based on real scenarios, creates a greater interest among participants and a higher level of the participants’ willingness to use it.

Ort, förlag, år, upplaga, sidor
2019. , s. 36
Nyckelord [en]
Role Play, Experiential Learning, Cross-Cultural Business, Prototype Testing
Nationell ämneskategori
Data- och informationsvetenskap
Identifikatorer
URN: urn:nbn:se:liu:diva-158625ISRN: LIU-IDA/LITH-EX-A--19/044--SEOAI: oai:DiVA.org:liu-158625DiVA, id: diva2:1335325
Externt samarbete
Usify AB
Ämne / kurs
Produktutveckling
Presentation
2019-06-03, Alan Turing, LiU, Linköping, 08:16 (Svenska)
Handledare
Examinatorer
Tillgänglig från: 2019-07-05 Skapad: 2019-07-05 Senast uppdaterad: 2019-09-05Bibliografiskt granskad

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Limitations with Using Role Play for Experiential Learning(1403 kB)20 nedladdningar
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